Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Gemeentehuis / Town Hall


Michiel van der Zanden, Gemeentehuis (Town Hall), 2011
(pigmented inkjet print on Ilford Smooth Fine Art Paper)

14,8 x 21 cm. signed edition: 50
€ 150, -
Commissioned by Vincent van Gogh House, Zundert


This work is for sale at € 150,-. The proceeds will benefit the Vincent van Gogh House Foundation. For more info and contact: info@michielvanderzanden.nl or vincent@vangoghhuis.com.

Van Gogh's birthplace

Riding my bike on a spring morning, I noticed this beautiful Neoclassical front of the Town Hall of Zundert. I immediately thought of an old postcard. Zundert is a small town near Breda and known for being Vincent van Gogh's place of birth.

The Town Hall was built between 1830 and 1840 and designed by the architect Pieter Huyser from Breda. It's located directly opposite Vincent van Gogh's birthplace. From his bedroom window, the young Vincent looked directly at the facade.

Building Blocks

When I was asked by the Van Gogh House (www.vangoghhuis.com) to make a multiple artwork, I decided to make an interpretation of this Town Hall by using toy (building) blocks. Blocks which Van Gogh may have played with in his youth: the type of classic toy which by definition has nostalgia in it: Research showed different variations and origins. One pioneer was educationalist Friedrich Froebel (1782-1852) and his construction sets ('baukasten') by which children could train their spatial aptitude. Later in the 19th century, with these first constructiuon sets as an example, Richter's Anker Steinbaukasten were produced.

3D

This print 'Town Hall' shows the building stone facade as a construction plan. The image is a 3D Computer Generated Image therefor I used Blender, by which highly realistic lighting and material expression can be achieved.
Later on, the model will also be made out of hard plastic.

Early Computer Graphics

Some very nice footage I found online, showing vintage animated computer graphics. More on VintageCG's YouTube channel.







sense and simplicity

made in Blender 2.49B, Yafaray 0.1.1 and Gimp

I made this 3D product visualisation of a Philips Videopac G7200 (1983). I liked the idea of presenting an outdated, once 'futuristic' system in a contemporary way, using present-day software.

Extra information about Philips Videopac G7200 here. And a nice Videopac fanpage over here.


Digitalised collection of handheld electronic games


Beautiful designed and well-playable Flash site by graphic designers Aleksandra and Daniel Mizielińscy. Here you can play 80's LCD games, on-screen, no download needed.

www.pica-pic.com

Look at my earlier post about LCD games too...
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Stop Motion

New stop-motion video by Rymdreglage: Rymdreglage - Raise your little hand. Kind of a sequel to 8-bit trip.

A lot of the retro/8bit/Lego/pixelation/nostalgia is played out. But it won't get any better than this!

Note the bugged text and low res graphics in some parts.

(c) www.rymdreglage.se

Bamboo Keyboard


Saw this at the local V&D store. Cool, but ugly at the same time :)
Also see this post.

13 March, 2011 , , ,

Game & Watch

Game & Watch clone, 'Mini Arcade - Alien'

History was made with these entertaining and addictive, beautifully designed artefacts...Electronic handheld games.



"Game & Watch is a line of handheld electronic games produced by Nintendo from 1980 to 1985. Created by game designer Gunpei Yokoi, each Game & Watch features a single game to be played on an LCD (Liquid Crystal Display) screen in addition to a clock and an alarm (thus, 'Game & Watch').
Gunpei Yokoi, traveling on a bullet train, saw a bored businessman playing with an LCD calculator by pressing the buttons. Yokoi then thought of an idea for a watch that doubled as a miniature game machine for killing time." -Wikipedia


My nostalgia collecting mania was triggered by this book:

Electronic Plastic, 2000. www.handhelden.com

Here you can find some cool G&W emulators (!): www.zophar.net/gw.html,
and this is the most complete handheld database: www.handheldmuseum.com (it's worth its name).
And finally, the blog of a fanatical collector: www.balduin.wordpress.com/category/game-collection.

Physical texture mapping

Maarten Baas, Plastic Chair in Wood, 2008, varnished camphorwood

Supercool 'Plastic chair in wood' by Dutch designer Maarten Baas. Spotted at the exhibition 'Maarten Baas - Making Things Personal', Stedelijk Museum 's-Hertogenbosch (SM's).
This is what I would call 'physical texture mapping' (Texture mapping: "A two-dimensional image of a surface that is used to cover 3D objects." See pictures below). A chair wich you would normally link to hard white plastic, now in a traditionally handmade, woodcarved way.

wood texture (view 'seamless tiling' here)


till 24 may 2010: Making Things Personal - Maarten Baas
at Stedelijk Museum s-Hertogenbosch, NL
www.sm-s.nl

'Frietmolen' - 'Potatomill' - 'Kartoffel Mühle' - 'La cabana a frite'

Michiel van der Zanden, Frietmolen 2010, 15 numbered copies
Pigmented inkjet on Ilford Fine Art Paper
(paper size 21 x 29,7 cm, print size 10 x 14 cm.)


Inspired by Faller's HO 'Kartoffel Mühle' model, I modeled this thing digitally in Blender 3D. Soon available - numbered and signed by the artist - price on request :)



LEGO Architecture

Found this online..Great! Lego your kid can't touch!

This two sets are from the Lego Architecture Frank Lloyd Wright Collection:


Frank Loyd Wright - Guggenheim

Frank Loyd Wright - Fallingwater


-Lego website
-Wiki Frank Lloyd Wright